Fever homepage ====== Eternal-Twin ====== Contacts: **Booti** Repository: [[https://gitlab.com/eternal-twin/fever|Eternal-Twin/Fever]] Fever calc: [[https://docs.google.com/spreadsheets/d/1usHqfh0GSus7gtApSUy1PkaqRt3nVog42xlAOpYjnds/edit#gid=0]] Fever extra: [[https://gitlab.com/eternal-twin/fever-extra]] Data file found in the swf: {{ :fever:1_res._data_ods.bin.ods |}} SWF hash key: **f1e3bef3e56f39c07be1ec3f2709a761** ====== Status ====== We figured-out how to import player progress. The server only keeps track the user's progress, everything else is generated and handled by the swf. The map is generated in the SWF using a pseudorandom number generator seeded with the wid flashvar.