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die2nite:distant

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* Die Verdammten * Die2Nite * Zombinoia * hordes

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1 - Reproduce twin.tithom.fr wiki display

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General Presentation

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Presentation and Attachments

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Concepts

* Goal * Basic advices * Time of the day * The Crow * Forums * The Gazette

Type of Town

Distant Regions

Description:

The Distant Regions, are the “normal difficulty” game mode on MyHordes. As such, they are the most common joined town, and disputed for the Town Rankings (see Rankingsplugin-autotooltip__default plugin-autotooltip_bigRankings

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Rankings

MyHordes is not a game with a specific goal, and players can set their own objectives of how they want to spend their lives. However, “Survival” is emphasized (Don't confuse Survival with living as long as possible).

Nevertheless, there does exist a few rankings for the more competitive of souls to be able to challenge themselves and aim to excel over everyone else:
).

Access:

All players with more than 100 soul points can access them.

Map features:

The Distant Regions have the following special features:

  • Desert dimensions are 25×25, 26×26 and 27×27.
  • There are 20 buildings in the desert.
  • There is 1 ruin less than 12km away.
  • There are 5 Architect Chests (AC) and 2 Sealed Architect Chests (SAC), directly on the ground.

Special Rules:

The Distant Regions have special rules:

  • Aggression costs 5 AP.
die2nite/distant.txt · Last modified: 2023/06/01 09:32 by 8908b6e8-2d97-4d9a-a0be-393179aef4f1

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